Saturday, March 16, 2019

An adventure in a OSR Dystopian Paw Patrol Universe

The Setup

In the dark and very near future.....a genetic experiment gone wrong.....leads to the rise of a new breed of weapon. These weapons, once just household pets have now been morphed into a super race of wolf pup hybrid creatures. The oldest batch of these genetic experiments lies in Adventure Bay. They are beholden to their Master known as "Ryder," but not for long....

For the DM

Dark and twisted dystopian paw patrol using B/X rules. Without very many exceptions. See below.

B/X Rules Free

For Players

You are here to choose one of the pups as your starting character. Each has their own abilities but their motivations are your own.

Starting Treasure = None
Everyone speaks the same language in this universe. All creatures and humans can understand the common tongue.

Character Sheet Link Any B/X character sheet will do.

There are no class restrictions for these characters. Choose any class but add the additional abilities as additional skills that can be used once per day / long rest.
  • Marshall is a dalmatian. He serves as a firefighter and paramedic dog. His vehicle is a fire engine, which transforms into an ambulance.
    • Special Abilities
      • Fire Engine = A 5ft. wide by 20ft. line of water (cold/ice) 2d6 damage
      • Ambulance = 1d8 healing within a 30ft. radius
  • Rubble is an English bulldog. He serves as a construction dog. His vehicle is a bulldozer.
    • Special Abilities
      • Bulldozer = Roll 3 HD take the highest number to "grapple" and bulldoze your opponent.
      • Crane = Works the same as mage hand 5e link.
  • Chase is a German Shepherd. He serves as a police and spy dog. His vehicle is a cruiser.
    • Special Abilities
      • Net Gun = Restrain an opponent at range 30ft.
      • Police Cruiser = Restrain an opponent within touching distance.
  • Rocky is a grey-and-white mongrel of an unspecified breed. He serves as a recycling dog. His vehicle is a recycling truck, which can also transform into a salvage tugboat.
    • Special Abilities
      • Recycle Truck = Any deceased enemy can be recycled into treasure of the DM's discretion.
      • Tugboat = Works as any water based vehicle that works for 24hrs.
  • Zuma is a chocolate Labrador retriever. He serves as an aquatic rescue pup. His vehicle is a hovercraft, which can also convert into a submarine.
    • Special Abilities
      • Hovercraft = Triple your movement speed for 10 minutes.
      • Submarine = Works as any water based vehicle that works for 24hrs
  • Skye is a cockapoo. She serves as an aviator. Her vehicle is a helicopter, and she has wings built into her backpack.
    • Special Abilities
      • Helicopter = Carry 3 other creatures of the same size 120ft.
      • Jetpack = Teleport to any range within 120ft.

Nottable NPCS

  • Ryder is the human leader of the PAW Patrol. He is a ten-year-old boy who holds dominion over the pups and commands them against their will.
  • Mayor Goodway is the overdramatic but friendly mayor of Adventure Bay. She owns a pet chicken named Chickaletta, which she keeps in her purse. She shares a rivalry with Mayor Humdinger of the neighboring town Foggy Bottom. She is unwittingly party to the domination of Adventure Bay by her secret partner Ryder.
  • Chickaletta is the mayor's pet chicken. She is not quick-witted or observant and often unintentionally causes trouble for herself and Mayor Goodway. She is also a lich of unfathomable power and should not be underestimated.
  • Cap'n Turbot is the town sea captain. He can be asked for aid in many quests and treats the PC's as friends.
  • Francois Turbot is Cap'n Turbot's cousin and sidekick, who lives with him in the Seal Island lighthouse. He is very self-centered and loves to show off, but also cares deeply about animals. Francois works as a zoologist, artist, and nature photographer. He has a thick French accent and often uses French phrases in place of English words. This is all a cover as he is a secret agent for the town of Foggy Bottom.
  • Wally is Cap'n Turbot's pet walrus, who lives in the waters surrounding Seal Island. He has a wife named Walinda and an unnamed baby child. Although he cannot talk, Ryder and Cap'n Turbot can understand Wally when he communicates by barking and moving his flippers. Wally has a taste for both human and animal flesh.
  • Mayor Humdinger is the mayor of a neighboring town called Foggy Bottom. He is Mayor Goodway's rival who spends most of his time devising unfair schemes to make his town seem better than Adventure Bay. He lives in a cave and leads a team of troublesome cats called the Kitten Catastrophe Crew. The mayor is actually a lich.
  • The Kitten Catastrophe Crew is Mayor Humdinger's group of kittens who closely resemble the six original PAW Patrol pups. Each one is equipped with a uniform and a tool pack that mirror a particular pup's outfits and abilities.
  • Katie is a girl Ryder's age. She runs Adventure Bay's pet clinic and owns a cat named Cali. Katie is actually an illusion and will slowly drive Ryder mad.
  • Mr. Porter is a grocer in Adventure Bay. The players can buy rations and equipment here.
  • Alex Porter is Mr. Porter's young grandson.
  • Farmer Yumi and Farmer Al are two married farmers who live near Adventure Bay. They own a barn and have several animals, such as a pair of pigs and a cow. They live in constant fear about paying tribute each year to ryder
  • Jake is the owner of a ski resort near Adventure Bay. The resort is overrun with undead
  • Sid Swashbuckle is a greedy pirate who steals almost everything he sees. He is constantly trying to lead the party astray and towards their imminent death.
  • Arrby is a dachshund pup and sidekick to Sid, whom he is eager to please.


QUEST HOOKS

  1. Overthrow Ryder, his reign of terror must end. Siege and destroy his tower.
  2. Kidnap chickaletta; This foul beast must be slain to please our lord Ryder
  3. Steal pirate gold; Sid Swashbuckle is dodging taxes. Extract his wealth  to appease Adventure Bay's Citizens.
  4. rob the town
  5. Break up the marriage of Yumi and Al. Their coupling is an affront to Ryder's glory.
  6. Katie at the pet clinic is actually part of an underground cat resistance you must crush.
  7. Hunt down Mayor Humdinger in his cave and exterminate the Kitten Catastrophe Crew.
  8. Sacrifice a towns person on the altar of Ryder.
  9. The Porter's are hiding food to sell on the black market. Punish the profiteers.
  10. Convince Arrby to turn on Sid.

D12 STRANGE ITEMS

  1. Puppy food that doesn't spoil (if eaten does 1d8 damage)
  2. A wand that turn 1d4 pups into humans with dog faces.
  3. A vest of explosives that deals 3d12 fire damage.
  4. A radio that only plays death metal
  5. A bloody apron that glows green.
  6. The body of a towns person that appears eaten from the inside out
  7. 70 feet of Nylon rope
  8. 4 Grenades, 4d12 explosive damage
  9. A cache of Assault Rifles with dog names etched on them
  10. 6 Powered Gliders in pristine condition
  11. A doll that comes to life when her string is pulled and makes a meow sound
  12. A pair of water wings

D10 Locations in town

  1. The Porter Grocery Store, "Porter's Pit Stop."
  2. The Pier
  3. The Park
  4. The Fire Station
  5. An abandoned House
  6. The Police Station
  7. The School
  8. Town Hall
  9. The Ice cream shop
  10. The Beach

D10 Wandering Monsters (Renamed)

  1. 3x Bandit (Sid's Vicious Band)
  2. 6x Green Slime (Jellyfish)
  3. 2x Driver Ant (Feral Dogs)
  4. Bucaneer (Wally or Francois) 
  5. 2x Hawk (Hawk)
  6. 5x Skeleton (Cursed Towns person)
  7. 7x Trader (Regular towns folk)
  8. 2x Minotaur (Ryder's Death Guard)
  9. Sea Snake (Sea Snake)
  10. 8x Medium (Ryder Cultist)
  11. Thoul (Ryder's Soul Guardian)
  12. Wraith (Ghost Dog)

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